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Product animation that stops the scroll and still ships on time.

Stop motion video production for brands – launch films, commercials and content toolkits – without the “slow and expensive” baggage.

A+C is a full-service stop-motion production company for brand campaigns and product launches. From concept, build and shoot through post and delivery, our in-house team keeps schedules predictable and approvals producer-led. You get handcrafted films plus channel-ready assets (ratios, cutdowns, paid social versions) for retail, e-commerce, and everywhere your campaign runs.

Book a brand discovery call
Download the Stop-Motion Playbook

Our product animation showreel

Trusted by brands & agencies worldwide

Is this right for you?

This page is for brand teams planning a launch or campaign who want distinctive craft and a partner that can run the entire production cleanly – brief, build, shoot, post and delivery – without drama. We can work directly or alongside your agency roster and production partners.

Best fit

Not a fit

Product launches, seasonal pushes, rebrands, new SKU dropsMicro-budgets with big-scope expectations
Paid-social-first campaigns that need scroll-stopping craft“We need it tomorrow” timelines without the ability to focus the scope
Brands that want a hero film plus a rollout toolkit (cutdowns/ratios/versions)Teams looking for template/stock-style animation

Hands measuring a stop-motion character puppet on a crafting mat, surrounded by tools and character sketches, illustrating the detailed handmade process of stop-motion animation.

What you get (beyond a great film)

A clear, buyer-friendly outcome set you can share internally – built to reduce risk for marketing, procurement and finance.

  • No more black-box production. So you can keep stakeholders aligned with clear approval gates and visible checkpoints.
  • No more last-minute versioning scramble. So you can launch with a channel-ready content toolkit (ratios, cutdowns, paid social assets).
  • No more juggling multiple suppliers. So you can brief once and deliver through one producer-led team (build, shoot, post, delivery).
  • No more unclear usage and IP terms. So procurement can sign off earlier with rights options and assumptions written down.
  • No more surprise costs. So finance gets a quote that includes scope assumptions, deliverables and payment milestones.
  • No more slow feedback loops. So you can move fast with a defined review rhythm and “what you approve” at each stage.

Three ways to work with us (brand outcomes, not “packages”)

1) Stop-Motion Launch Sprint (4–6 weeks)

Best for: drops, seasonal moments and rapid brand pushes where speed matters and scope can be focused.

Direct answer:
Need something bold, fast? The Launch Sprint is a compressed stop-motion commercial production designed to get from concept to launch in 4-6 weeks.

What’s included (typical):

  • Concept & treatment (channels-first)
  • Design + build (props/sets/characters as required)
  • Shoot + edit + sound polish
  • Deliverables: key cutdowns + platform ratios (defined up front) 

Why it’s possible:
In-house pipeline + capacity to scale shooting when needed (see Postgate Stage below).

Key line:
Fast doesn’t mean flimsy – it means focused scope, tight approvals, and an in-house team that ships.

Talk to a producer about a Launch Sprint

Dan and Jay revising the set

2) Hero Film + Content Toolkit (8–12 weeks typical)

Best for: big launches where you need one hero film plus a coherent rollout across channels.

Direct answer:
For bigger brand moments, we create a hero stop-motion film and a consistent toolkit of supporting assets so your campaign looks cohesive everywhere it runs.

Toolkit can include:

  • 6s/10s/15s cutdowns
  • 1:1, 4:5, 9:16, 16:9 versions
  • Product loops, stills, key visuals, BTS (optional)
  • Clear delivery map for your media plan

Build a hero + toolkit plan

3) Always-On-Stop-Motion (monthly cadence)

Best for: brands who want consistent stop-motion advertising output without reinventing the wheel each campaign.

Direct answer: If you want on going content, we design repeatable sets/characters and a production rhythm that keeps quality high month after month.

What you get:

  • A repeatable creative system (world/characters/props)
  • Monthly shoot + edit cadence
  • A steady stream of platform-ready assets

Explore an always-on content cadence

Why A+C Studios

Stop-motion doesn’t have to be a black box. We run it like a modern production: producer-led communication, clear approval gates, and the in-house capability to move quickly without handoff delays. Based in Margate, Kent (UK) and working worldwide, we’re an easy partner for London and international teams.

Proof-led reasons to choose A+C

  • In-house, script-to-screen: artists, production, and post under one roof (fewer suppliers, fewer delays).
  • Capacity you can plan around: Postgate Stage (Margate), a purpose-built 5,000 sq ft facility with space for up to 15 stop-motion units.
  • Visibility for stakeholders: dailies + remote viewing options so teams can stay aligned across locations.
  • Experience that de-risks the process: 15+ years creating stop-motion for advertising and brand storytelling.
  • Recognised industry membership: UK Screen Alliance, Animation UK, ADGreen, APA.

“Premium craft, producer-friendly, built for speed.”

How it works (predictable, approval-safe)

Direct answer:
Before anything is built, you get a clear plan: scope, schedule, deliverables and approval gates. Then we move through concept, build, shoot, post and delivery with a dedicated producer keeping progress visible and approvals simple.

1) Brief + objectives (channels first)

Typical timing: 2–5 working days (often faster if you have a clear launch date and channel plan).
What you approve: deliverables map, success criteria, schedule assumptions

2) Treatment + storyboard + animatic (where needed)

Typical timing: 1–2 weeks (can overlap with early design for speed).
What you approve: creative direction + timing before build begins

3) Design + build (sets/props/characters)

Typical timing: 2–5 weeks depending on build complexity.
What you approve: look/feel, materials, key frames (stakeholder-friendly)

4) Shoot (multi-unit where required)

Typical timing: 3–10 shoot days depending on animation density and number of units.
What you approve: dailies selects / agreed checkpoints

5) Post + delivery (versions, ratios, cutdowns)

Typical timing: 1–3 weeks depending on finishing and versioning volume.
What you approve: final edit, grade, sound, and versioning list

Commercials, IP & usage – made simple

Procurement and finance derail projects when terms arrive late. We make commercial clarity part of scoping, not an afterthought.

What’s in your quote (so it’s sign-off ready)

  • Deliverables list (hero, cutdowns, ratios, statics) and what’s included/excluded
  • Schedule assumptions + approval gates (who signs off, by when)
  • Usage options (territories, term, media) and any third-party licensing assumptions
  • Payment milestones and production terms
  • IP/ownership position stated clearly (project-by-project, aligned to usage)
  • Optional: NDA before sharing unreleased product details

What we need from you to price accurately

  • Launch date, channels and deliverable requirements
  • Territories + usage term (or your best guess)
  • Product samples and pack assets (where relevant)
  • Brand guidelines and any mandatory claims
  • Reference examples (what you like / what you want to avoid)

Investment guidance (for internal sign-off)

Stop-motion isn’t automatically “more expensive.” Cost depends on what we’re building, how long we’re shooting, and how many deliverables you need. We scope with assumptions written down, so you can get finance and stakeholder sign-off with confidence.

Most clients choose stop-motion when they need distinctiveness plus a re-usable volume of assets across channels – not just one film.

Typical budget reality (guidance, not a quote)

  • From ~£20k+ for focused tabletop/pack work with tight scope
  • Larger hero films, multiple sets/characters, heavy VFX, or campaign toolkits can scale into six or seven figures

What affects cost most

  • Characters vs tabletop product work
  • Number of sets/locations and build complexity
  • Shoot days / animation density
  • VFX, cleanup, compositing
  • Number of deliverables (ratios, cutdowns, statics, localisation)

“We’ll give you a number you can take to finance – with assumptions written down.”

Book the call (or take the playbook)

Share your launch date, channels and rough scope, we’ll tell you quickly whether stop-motion is the right fit, and what it would take to ship on time.

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